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Rulings Compilation Card Errata

Not to look negatively on the FAQ, but the one thing it is missing is a card Errata. If you play the cards listed on this page by the "play as" portion you will be playing the cards correctly. All of the cards on this list are here as a result of a Rob Anderson ruling, most of which you can also find in the Rulings Compilation.

Edge of the Sword (Green, HE)
  ability:  Discard one site from one opponent's territory.  The Lost Soul(s) remains in play.
  play as:  Discard one Lost Soul Site from one opponent's territory.  The Lost Soul(s) remains in play.

Holy Grail (Artifact)
  ability:  Holder may convert one human evil character per turn into a Hero in the brigade color of holder's choice.  Holder is limited to two such conversions per game.
  play as:  Holder may convert one human evil character, in a territory, per turn into a Hero in the brigade color of their choice.  Holder is limited to two Holy Grail conversions per game.

Holy of Holies (Artifact)
  ability:  The words "interrupt," "prevent" and "negate" on all character cards are prevented.
  play as:  The words "interrupt," "prevent" and "negate" on all character cards are prevented.  Cannot be negated.

Land Made Waste (Pale Green, EE)
  ability:  Each opponent must discard one unoccupied site.  If this causes the rescuer to lose access, rescue attempt fails.
  play as:  Each opponent must discard one unoccupied Lost Soul Site.  If this causes the rescuer to lose access, rescue attempt fails.

Mask of Vanity (Crimson, EE)
  ability:  Each opponent must discard one unoccupied Site.  If this causes the rescuer to lose access, rescue attempt fails.
  play as:  Each opponent must discard one unoccupied Lost Soul Site.  If this causes the rescuer to lose access, rescue attempt fails.

Paul (Multi, H)	?
  ability:  May not be poisoned.  All enhancements played on Paul may not be interrupted, negated, or prevented.
  play as:  May not be poisoned.  Paul and enhancements played with him may not be interrupted, negated, or prevented.

Thomas (Blue, H)
  ability:  All enhancements played on Thomas may not be interrupted, prevented, or negated.
  play as:  Thomas and enhancements played with him may not be interrupted, prevented, or negated.