O E A - - Holy of Holies (The words "interrupt," 'prevent" and "negate" on all character cards are prevented.) O E A - - King's Sword (The word "immune" on all character cards is prevented.) O E A - - Priestly Breastplate (The words "ignore" and "repel" on all character cards and enhancement cards are prevented.) O E S BLU - Roman Prison O E S GRN - Samaria O E LS - - Lost Soul-Old Widdow O E LS - - Lost Soul-Blind Man O E LS - - Lost Soul-Man in Angel's Arms O E LS - - Lost Soul-Prisoner O E LS - - Lost Soul-Boy on Hill O E LS - - Lost Soul-Begger in White O E LS - - Lost Soul-Man at Door O E LS - - Lost Soul-Seated Begger O E LS - - Lost Soul-Green Hand O E LS - - Lost Soul-Woman in Black O E LS - - Lost Soul-Man with Dagger O E I LMB - Angel of the Lord (Discard any Evil Character in play.) O E I LMB - Son of God (Rescue any Lost Soul in play.) O E HE MUL - Pillar of a Cloud (2/2, Hero gains first strike ability) O E HE MUL - Shoes of Peace (3/3) O E HE MUL - Sword of the Spirit (3/1) O E H BLU - Barnabas (5/4, Hero is immune to any card with the word "False" in card title.) O E H BLU - Jacob (6/5, May band to any silver brigade Hero.) O E H BLU - Mark (6/5) O E H BLU - Silas (5/4, All New Testament Heroes in play gain 1/1 until end of battle.) O E HE BLU - Balm of Gilead (2/2, Heal any Hero from the Blue Brigade that is being discarded.) O E HE BLU - Baptism (Convert any human Evil Character in play to a blue brigade Hero.) O E HE BLU - Faith (3/2) O E HE BLU - Obedience of Noah (3/2, Holder may choose the Evil Character that his opponent uses to block his recue attempt.) O E HE BLU - Strength (3/3) O E HE BLU - The Body of Christ (2/1, Heal any Hero in play and increase Hero 3/3.) O E H GRN - Abel (6/5) O E H GRN - Cornelius (7/6) O E H GRN - Faithful Servant (6/5) O E H GRN - Miriam (4/4, Hero ignores gold brigade.) O E HE GRN - Aaron's Rod (Discard all evil enhancement cards currently in the Field of Battle. Cannot be prevented, interrupted or negated.) O E HE GRN - Ointment (3/2, Heal any Hero in play.) O E HE GRN - Patience (Set Hero aside. Hero gains 1/1 for every turn Hero is set aside.) O E HE GRN - Search(2/1, Holder may look through his draw pile, select a card, and place in his hand. Shuffle draw pile.) O E HE GRN - Tears for a Friend (3/2) O E H RED - Asahel (5/4) O E H RED - Christian Soldier (6/5) O E H RED - Mighty Warrior (7/6, Hero is immune to Giants and Beasts.) O E HE RED - Bow and Arrow (3/1) O E HE RED - Burning Censer (2/2, All Evil Characters in play decrease 4/4 until end of battle.) O E HE RED - Power of the Cross (2/1, Convert any human Evil Character in play to a red brigade hero.) O E HE RED - Sound the Alarm (Holder may add a second Hero to the fight for one turn.) O E HE RED - Steadfastness of Perer (2/2, Hero ignores poisons and diseases.) O E H WHI - Jeremiah (7/7) O E H WHI - Mary (6/7) O E H WHI - Ruth (6/4) O E HE WHI - Angel Food (3/3, Heal any Hero in play.) O E HE WHI - Banner of Truth (2/2, All of holder's Heroes gain 2/2 until end of turn.) O E HE WHI - Devotion of Ruth (2/1, Hero ignores gray brigade.) O E HE WHI - Lamb's Righteousness (3/2, All captured Heroes are returned to owner's territory.) O E HE WHI - Purity of Enoch (3/2) O E HE WHI - Submissiveness of Mary (1/1, Hero ignores brown brigade.) O E I GR - Burial (Discard any Lost Soul in play.) O E I GR - Christian Martyr (Discard any Hero in play.) O E EE MUL - Sun Worship (3/3) O E EC BLK - Bear (7/8, Bear is immune to red brigade.) O E EC BLK - Locust from the Pit (6/6) O E EC BLK - Strong Demon (9/10) O E EE BLK - Ancient Evil (2/3, Discard any Hero in a territory.) O E EE BLK - Ephah (2/3) O E EE BLK - Hate (2/3, Evil Character repels green brigade.) O E EE BLK - Net (2/2, Take any Hero prisoner and place Hero in your Land of Bondage. Hero is treated as a Lost Soul.) O E EE BLK - Poison (2/3, Selected Hero decreases 0/2 per turn. If Hero reaches */0 or less, discard Hero.) O E EC BRO - Ahab (6/6) O E EC BRO - Haman (5/6) O E EC BRO - Shimei (6/7) O E EE BRO - Axe (2/3) O E EE BRO - Boils (2/3, Selected Hero decreases 0/2 per turn. If Hero reaches */0 or less, discard Hero.) O E EE BRO - Cruelty (3/4, Evil Character is immune to white and silver brigades.) O E EE BRO - Evil Fire (3/5) O E EE BRO - Sinful Army (2/3, Evil Character repels blue brigade.) O E EC GRY - Abihu (6/6) O E EC GRY - False Teachers (6/7) O E EC GRY - Job's Wife (6/7, All special abilities on Character cards and enhancement cards except this one are negated and prevented. Battle is determined by the numbers.) O E EE GRY - Bow and Arrow (3/4, Evil Character is immune to Silver Brigade.) O E EE GRY - Chains (Return any Hero in play to owner's hand.) O E EE GRY - Foreign Enemy (A second Evil Character may join the battle.) O E EE GRY - Molech Worship (Set Evil Character aside. Character gains 1/1 for every turn character worships Molech.) O E EE GRY - Poison of Dragons (2/3, Selected Hero decreases 0/2 per turn. If Hero reaches */0 or less, discard Hero.) O E EE GRY - Sinful Kingdom (3/5) O E EC YEL - Evil Spawn (4/5, Discard the top card from any draw pile.) O E EC YEL - Pharaoh (6/7) O E EC YEL - Taskmaster (6/6, All Old Testament Heroes in play decrease 2/2 until end of turn.) O E EE YEL - Evil Armor (2/3, All of holder's Evil Characters gain 2/3 until end of battle.) O E EE YEL - Grief (2/3) O E EE YEL - Stone of Thebez (2/3) O E EE YEL - Swift Horses (2/3, Holder may interrupt the battle, draw three cards and play the next enhancement card.)